![]() Crosses up the opponent on the first jump. Has full invincibility during the vanishing portion. Vanishes forward, then jumps twice, and then dashes forward. Crosses up the opponent on the first and final jump. Leaps three times before charging forward. Inputting the corresponding buttons will make Goku follow-up with corresponding special move listed below: Grants Goku invincibility toward all projectile-based attacks during movement. Consumes half a Ki gauge per use.Ī command movement where Goku leaps around while moving toward the opponent. ![]() Has full invincibility frames during before reappearing. On contact, Goku strikes the opponent with shockwaves that causes them to crumple down to the ground. This move cannot hit airborne opponents, even during mid-combos.ġ8 Ground / 9 Air / 10 During Unencumbered Mind Grants Goku invincibility frames during the jump. On contact, Goku moves around the opponent, and surrounds them with four ki spheres before blasting them away. Leaps forward and binds the opponent with one arm. Goku is invincible against projectiles at the beginning of the jump.ģ1 Ground / 35 Air / 27 During Unencumbered Mind Leaps forward and attacks the opponent, sending them flying away. Consumes half a Ki gauge per use.ģ1 Ground / 28 Air / 19 During Unencumbered Mind There's an additional attack on hit where Goku knocks the opponent down to the ground. Has slightly more startup, but deals more damage, and causes sliding knockdown on Smash hit. The attack causes a soft knockdown on hit. If any of the hits lands, Goku automatically follows up with a few extra hits. Halts all of Goku's momentum and moves him slightly forward. Moves forward and unleashes a flurry of blows. The dash travels 80% of the screen and the attack portion deals more damage with dealing a wallbounce. Has higher invincibility frames, but also has more start-up lag. Connecting with this move crosses up the opponent. On contact, he appears behind the opponent and attacks them with invisible unseen blows. Goku vanishes and moves forward at unfathomable speed. Works after any ground tech, air tech and DR tech, but doesn't work on grounded hitstun and snapback. Frame advantage varies depending on the distance between Goku and his opponent.Ī projectile attack where Goku creates two ki spheres, circles them around himself with his hands, and then fires them simultaneously front and back.Ī recovery attack where Goku appears in front of the opponent and does a charging punch. If the opponent is grounded, he'll stay grounded, if they're airborne, he'll also be airborne. On successful activation, Goku will slide behind the opponent, allowing for immediate followups. The follow-up attack actually uses a different animation where Goku jabs with his leading arm.Ī counterattack which causes Goku to evade any incoming attack. The blast has beam properties.ĭoes jumping a modified axe kick with both legs.ĭoes a midair jab. The second kick comes out quickly on hit, but there's a brief delay on a whiff.įires an energy blast at an upward angle. On hit, Goku automatically shoots 3 extra blast.Ĥ00, 400 Second hit / 850 Second hit follow-up The attack carries the opponent a short distance forward on hit.įires a shockwave with his fist. Grabs the opponent, moves behind them, and attacks with an elbow strike and then a reverse roundhouse kick.ĭoes a charging punch. Also feel free to share characters that can work on 1.1 if edited a bit (for example, characters that have strange characters make startup errors, or have a tagin\tagout), I can fix them.ĭaiyousei-I-OverDrive, DarkSoulDonald, karma, Oni-Minoriko, Satsuki_True_Ancestors, SuperVegetto, Black_Apocalypse, GogetaSuper4, Marshall, Zenosama, Transcendent God Goku Kx10,Įvil GOD Spongebob (killer colonel), Crazy-Catastrophe, Pikachu 1st (Supernull), Z-Yuuka 2nd(Supernull), 1.1 (Supernull), Little Princess (Supernull), Songoku_US, Evil Goku 3.5, utu, norris, New Madness Mario, 7500 (gaster), Black Kulou, SSJGSS Broli 2nd, Vegeta_ST2, Seelkadoom, Leiche, Full power Gogeta SSJ5 ver3, Songohan_CS, Stardust Crusader, SSJ Devil Turles, SSJGSS Vegetto 2nd,ĮGX-Daishinkan, M-Reimu, ULTRA_INSTINCT_SHAGGY, N_Alice, Kulou Dorado, Master Sakuya, SSJGSS Vegetto ver5, SSJR Goku Black, The Will of Ultra Instinct, HSonic, Evil janemba, BILLS (sheld), ANUBIS, Donald_Return, Angel Broli XR ver5, saitama, KillerMashiroR, Darkside Rugal, Ares, Atmosphere, B-C, Dark Dynamis, AAASSX, Arcus, Astra(hi kuro), The_Will_Of_Blue_Technology V2, Blood - killer, cwk, destinydio, Devils eye, G-Magaki, Blue Valmar Rugal, Hades-1.0, The_Last_of_The_END, tn_giygas, Master_Gundam, KD2Remilia-A, Lavender_Solo a2, Orcinus, Purple_Colored_Clown, Real Ghost QS.Appears in the air and does a falling punch. ![]() I ask you for the names or download links of those characters that are not on my list. I want to update my collection of cheap and stronger characters.
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